illustration


DATA ENTRY: PORTAL

DATA ENTRY PORTAL is a VR game sourced from the adventure game Portal created by Rob Swigart and published by Activision in 1986. Moving the gameplay from the 2D space of the Commodore 64 and other early computers to the 3D environment of the Meta Quest 2 enhances player experience through immersive images, sound, and interactive elements.Portal is the brainchild of writer Rob Swigart who had become interested in Cyberpunk novels of the mid-1980s and their prevalent trope of internet consciousness. This trope became the germ of Swigart's idea that the computer screen is a kind of doorway into a different fictional world. Meetings with Activision led Swigart to create the game as a database management system. The game was released to much acclaim, in 1986. No longer accessible in its original format, Portal can still be played through emulation software.


Contributions

Storyboarding: Created 5 storyboards for animated scenes.Illustration: Created 11 backgrounds.Organization: Set up and maintained 1 Trello board for facilitating asset creation.Time: Spent over 150 hours with the project.

DATA ENTRY PORTAL LOGO


Contributions

Illustration: Created over 100 pieces of artwork a year to client specifications.Client Management: Directly spoke with clients to complete projects worth up to $3,500 in value.Product Design & Manufacturing: Designed over 100 pieces of merchandise then organised manufacturing and made over 350 sales in the past two years, conducted both online and in person.

Freelance Art & Design

I enjoy attending conventions as an artist where I have the opportunity to sell copies of my artwork as prints and stickers to convention goers, so many of my freelance illustrations are for this purpose.I have also done many illustrations for clients, including one for Akiba Soul, a collectible figure store. This illustration was used on the front of thank you cards sent out with orders. (See first image)


Stained Glass in Minecraft

As a personal project, I chose to make a resource pack / a re-texturing of several of the paintings in the video game Minecraft, to make them look like stained glass windows.I took inspiration from several real stained glass window designs and recreated them in pixel art form using the original dimensions (16x16 up to 64x64 pixels) of the textures. I then formatted and imported the files into the game as a resource pack.


Get it For Yourself!

- First download the pack using the link to the left.
- On Windows, press [Windows Button] + R, then type in %appdata&. Navigate to the .minecraft folder, then to the resource packs folder.
- Finally, move the downloaded zip file to the resource packs folder.
- When you next run Minecraft, hit escape, then Options, then Resource Packs. Activate the pack named Stained Glass Windows.
- You will now be able to see the new textured paintings in game!

graphic design


Twitch Stream Assets

Live-streaming on Twitch is pretty popular nowadays, but to have a professional looking stream, you need to have stream graphics and branding. I created a couple stream layouts and a stream schedule template in Adobe Illustrator. The stream layouts can easily be imported into streaming software, and the schedule template is easily edited.

animation


DATA ENTRY: PORTAL Dreamstate

This animation was done as a part of the DATA ENTRY PORTAL project. I illustrated the background courtyard scene in Clip Studio Paint and animated the people's movement, the movement of the cobblestones, and the shift from the courtyard to space in Adobe After Effects. Other aspects of the animation as well as the sounds were done by my teammate Colin Standish, also in Adobe After Effects.


How to Make Spaghetti

This was a simple informational animation I made depicting a spaghetti recipe. The vector assets were created in Affinity Designer, then the entire video was animated in Adobe After Effects.


Eat Cake!

As another personal project, I chose to animate short gif of a character named Arcadia. This animation was also done in Clip Studio Paint as frame by frame. This animation took 6 hours. This was actually the first major animation project I attempted, which was good practice and really helped to better familiarize myself with the process.


Gun Twirl

For a personal project, I chose to animate a short gif of my favorite character from the mobile game, Space Leaper Cocoon. I animated this in Clip Studio Paint using frame by frame techniques. This animation took me 9 hours over a weekend. I utilized some motion smears to emphasize the spinning of the gun.

about me

I am a visual artist specializing in digital illustration, 2D animation, and graphic design. I graduated from Washington State University Vancouver in 2023 with a Bachelor's degree in Digital Technology & Culture with a minor in Mathematics. I've been drawing and being creative since I could hold a pencil, and "making things" is my favorite hobby. Recently I've completed many freelance illustrations for clients, as well as attended conventions (such as Kumoricon and Rose City Comic Con in Portland, OR) as part of artist alleys, where I sell things like prints and stickers I've illustrated.I have experience using an array of different software to reach my creative goals. Whether the outcome is an image, video, or something beyond, I pride myself in my ability to learn new software quickly and effectively in order to properly realize my visions. Trying new things is fun and exciting to me, and I already have plans to add more software to my skill set!Currently, my main goal is to be able to do creative work full time and to continue improving and honing my skills so I'll be able to make anything I imagine! I am confident that my dedication, determination, and attention to detail will make this possible. I would also love to be a part of another big project where I get to work with others. Being part of a group and seeing the fruits of our collective labor is something that brings me a lot of joy and satisfaction.When I'm not drawing, I like to sew, but when I'm not "making," I enjoy swimming, biking, and playing rhythm games. I'm a big fan of almost all foods, and I'll taste anything at least once, but my favorite cuisines are that of my heritages, Japanese and French.

proficiencies

Adobe After Effects Logo
Adobe Illustrator Logo
Adobe Photoshop Logo
Adobe Premiere Pro Logo
Affinity Designer Logo
Clip Studio Paint Logo

Basecamp Logo
Slack Logo
Trello Logo